These are the scripts used to compile the ev3dev kernel. Originally it also included scripts to bootstrap a root file system and create a disk image. Those scripts have evolved into the brickstrap package.
NOTE: The instructions below are for ev3dev-trixie. If you want to build a kernel for ev3dev-stretch, please use the ev3dev-stretch branch.
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Ubuntu LTS (can be run in a virtual machine or with Windows Subsystem for Linux)
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User account with
sudoenabled -
Packages:
sudo apt-get update # then install required packages sudo apt-get install git build-essential ncurses-dev fakeroot bc \ u-boot-tools lzop flex bison libssl-dev gcc-arm-linux-gnueabi
build-kernel Used to build the kernel.
defconfig Used to manage the *_defconfig file and
your current local configuration (.config).
menuconfig Runs the menu configuration tool for the
kernel configuration.
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Create a working directory somewhere. For this tutorial, we are using
~/work. The build scripts will generate extra subdirectories here so we suggest creating a new directory instead of using an existing one.~ $ mkdir work ~ $ cd work -
Clone this repo and also the
ev3-kernelrepo (orrpi-kernelorbb.org-kernel), then make sure the lego drivers submodule is up to date (we don't always update the submodule commit in the kernel repo, so you have to pull manually to get the most recent commits).~/work $ git clone https://github.com/ev3dev/ev3dev-buildscripts ~/work $ git clone --recursive --depth 25 -b ev3dev-trixie https://github.com/ev3dev/ev3-kernel -
Change to the
ev3dev-buildscriptsdirectory and have a look around.~/work $ cd ev3dev-buildscripts ~/work/ev3dev-buildscripts $ ls boot.cmd build-kernel LICENSE menuconfig setup-env build-boot-scr defconfig local-env README.md -
Create a
local-envto make use of all of your processing power. See the Faster Builds and Custom Locations section below for more about this file.~/work/ev3dev-buildscripts $ echo "export EV3DEV_MAKE_ARGS=-j4" > local-env -
Now we can compile the kernel.
~/work/ev3dev-buildscripts $ ./build-kernelFor Raspberry Pi and BeagleBone Black we need to set an environment variable.
# Rapsberry Pi 1 EV3DEV_KERNEL_FLAVOR=rpi ./build-kernel # Raspberry Pi 2 EV3DEV_KERNEL_FLAVOR=rpi2 ./build-kernel # BeagleBoard EV3DEV_KERNEL_FLAVOR=bb.org ./build-kernel -
That's it! The uImage and kernel modules you just built are saved in
./build-area. You just need to copy the files to your already formatted SD card. For an easier way of getting the kernel on your EV3, see Sharing Your Kernel. Starting with ev3dev-stretch images dated 2018-05 or later, the uImage file is no longer used. Create a Debian package as described in the Sharing Your Kernel section.~/work/ev3dev-buildscripts $ cd ./build-area/linux-ev3dev-ev3-dist ~/work/ev3dev-buildscripts/build-area/linux-ev3dev-ev3-dist $ cp uImage <path-to-boot-partition>/uImage ~/work/ev3dev-buildscripts/build-area/linux-ev3dev-ev3-dist $ sudo cp -r lib/ <path-to-file-system-partition>
By default the locations of the kernel source tree and the toolchain used to build the kernel are expected to be in certain directories relative to the ev3dev-buildscripts repo directory.
You can override these locations by creating a file called local-env
in the ev3dev-buildscripts directory or ~/.ev3dev-env (in your home directory).
It should look like this:
#!/bin/sh
export EV3DEV_MAKE_ARGS=-j4
# override any EV3DEV_* variables from setup-env script.
#export EV3DEV_XXX=/custom/path
#export EV3DEV_MERGE_CMD="kdiff3 \$file1 \$file2"
#export EV3DEV_MERGE_CMD="meld \$file1 \$file2"
The -j4 is for faster builds. It allows make to compile files in
in parallel. You should replace 4 with the number of processor cores that
you want to devote to building the kernel.
You can use custom paths to make the build-kernel script automatically
install the kernel and modules directly on the EV3! First, you need to
mount the EV3 root file system. You can use nfs or sshfs (check the
wiki on how to do this). Then just set the appropriate paths in your
local-env like this:
# replace `/mnt/ev3dev-root` with your actual mount point
export EV3DEV_INSTALL_KERNEL=/mnt/ev3dev-root/boot/flash
export EV3DEV_INSTALL_MODULES=/mnt/ev3dev-root
When you run ./build-kernel if no existing kernel configuration exists
the default configuration is loaded from arch/arm/configs/ev3dev_defconfig.
If you make changes to your local kernel configuration that you want to merge
into the default configuration, run ./defconfig update. It will use the
merge tool specified by the EV3DEV_MERGE_CMD environment variable.
If you have an existing kernel configuration, you will want to check for changes
to the default configuration each time you merge or checkout a branch. You can
call ./defconfig load to wipe out your local configuration and load the
default configuration or you can call ./defconfig merge to merge the
default configuration into your existing local configuration.
If you are forgetful or lazy or just want this to happen automatically, you can
set up hooks in your git repo. For example, you could save the following file as
both .git/hooks/post-merge and .git/hooks/post-checkout and you will
be prompted to merge the default configuration into your local configuration
whenever you merge or checkout a branch. In you followed the tutorial above,
<path-to-ev3dev-buildscripts-repo> would be ~/work/ev3dev-buildscripts.
#!/bin/sh
<path-to-ev3dev-buildscripts-repo>/defconfig merge
Want to send your custom kernel to someone so that they can use it? Never fear, there is an easy way to do that - using Debian packaging.
Make sure to install debhelper with:
sudo apt-get install debhelperFirst, we want to set a kernel option so that our friends will know what kernel
they are running. Run ./menuconfig and set this option:
General setup --->
(-your-name-ev3) Local version - append to kernel release
Make sure to include the '-' prefix in -your-name on the Local version.
And, of course, substitute something like your github user name for your-name.
It is also important that the kernel release ends with -ev3 so that
flash-kernel will recognize it as a "good" kernel and install it automatically.
Then, we build a Debian package.
~/work/ev3dev-buildscripts $ ./build-kernel bindeb-pkg KDEB_PKGVERSION=1
...
<lots-of-build-output>
...
~/work/ev3dev-buildscripts $ ls ./build-area/*.deb
./build-area/linux-headers-3.16.7-ckt9-5-ev3dev-your-name-ev3_1_armel.deb
./build-area/linux-image-3.16.7-ckt9-5-ev3dev-your-name-ev3_1_armel.deb
./build-area/linux-libc-dev_1_armel.deb
Now, send the linux-image-* file to your friend with these instructions:
- Copy the
.debfile to your EV3 - Install the package
- Reboot the EV3
Example:
user@host ~ $ scp linux-image-*.deb otheruser@ev3dev:~
user@host ~ $ ssh otheruser@ev3dev
otheruser@ev3dev:~$ sudo dpkg --install ~/linux-image-*.deb
otheruser@ev3dev:~$ sudo reboot
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If you see this error...
ERROR: ld.so: object 'libfakeroot-sysv.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored....just ignore it. It is normal (a side effect of cross-compiling).
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If you see an error related to
asm/bitsperlong.hlike this:... Generating include/generated/mach-types.h CC kernel/bounds.s In file included from /home/user/ev3-kernel/arch/arm/include/asm/types.h:4:0, from /home/user/ev3-kernel/include/linux/types.h:4, from /home/user/ev3-kernel/include/linux/page-flags.h:8, from /home/user/ev3-kernel/kernel/bounds.c:9: /home/user/ev3-kernel/include/asm-generic/int-ll64.h:11:29: fatal error: asm/bitsperlong.h: No such file or directory compilation terminated. make[2]: *** [kernel/bounds.s] Error 1 make[1]: *** [prepare0] Error 2 make: *** [sub-make] Error 2Then you need to clean your kernel source tree like this:
user@host ~/ev3-kernel $ git clean -dfX
If you want to update your kernel, rebase!
git remote add stable https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git
git fetch stable tag v6.12.y # with 'y' being the latest version
git rebase v6.12.yIf you want to update the submodules in the ev3-kernel (or you forgot to initialize them):
git submodule update --init --recursive --remote