I am
- Programming in Javascript/TypeScript with React/Remix/Next, Node, GraphQL and other fancy tech in fashion
- Occasionally enjoying Rust
- Configuring and reconfiguring whatever one can configure (webpack, vite, github actions, circle, razzle, give me more)
- Having fun by improving quality of life
- So lazy, that sometimes I spend the whole day writing a script to automate things
- Writing Node.js servers with PostgreSQL purely for enjoyment, fullstack is underpaid
- Exploring WebGL with Three.js, Rapier, GLSL (this hard)
- Never finishing games on Unity, your wallet is safe
Real capture of me at work:
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[R3F + Rapier + Node] - Multiplayer game mechanics with server side physics Repo (maybe one day I will finish)
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[THREE.JS + Cannon] A helicopter controller with physics Repo | Live Demo (works, but no game mechanics yet)
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[THREE.JS] A third person controller with modern camera. Repo | Live Demo | Article (kinda works, no physics though)
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[THREE.JS] A simple spinning galaxy made with particle sytem with a mesmorizing piano nocurne by Chopin. Repo | Live Demo (just fooling around)
Masterfully avoiding working on :
Memo The Quantum Terminals
Procedurally generated memory puzzle game. (Started rebuilding and abandoned)
๐ฎ Shardworld (2D Story rich platformer) with Unity Engine
โ๏ธ Emerald Shop (2D Story driven Alchemy Simulator) with Unity Engine (paused, or rather cancelled, I am just burned out, bro)
โ๏ธ Neuronopolis (3D Multiplayer hacking competitive game) (Going to finish sometime)
