๐ญ Iโm currently working on
Gameplay systems and mechanics in Unity (C#), including character controllers, AI behaviors, game economies, and performance-optimized gameplay features. I also develop interactive Playable Ads and explore VR applications using OpenXR.
๐ฏ Iโm looking to collaborate on
Unity game projects (mobile, PC, or VR), especially where solid gameplay programming, system design, or performance optimization is needed.
๐ค Iโm looking for help with
Improving game architecture at scale, polishing gameplay feel, and exploring best practices for shipping high-quality Unity projects efficiently.
๐ฑ Iโm currently learning
Advanced gameplay architecture patterns, Unity optimization techniques, and modern workflows for VR and interactive experiences.
๐ฌ Ask me about
Unity (C#), gameplay programming, AI systems, character controllers, game economies, optimization, Playable Ads, and rapid prototyping.
โก Fun fact
I enjoy turning complex gameplay ideas into smooth, player-friendly mechanics under tight deadlines.
Turnin visions into Play ๐ฎ๐จโ๐ป
Game Developer with 4 years of experience in the gaming industry. Skilled in playable ads, and creating engaging gameplay.
- Pakistan
- @IqbalShayaan
- https://shayaandev.com
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